The current way the conconcept and build ships now caters for the internal rooms and space BEFORE building the exterior. This caused issues when they actually built the internals of ships out as this led to the ship increasing in size when they didn’t have enough room for all the rooms with corridors and armor, internal gubbinz. This was before CIG had the more stable accurate pipeline for ships, basically they planned the exterior roughly before blocking out all of the rooms. The Carrack is one of the older concept ships to get brought into the game. The Carrack was supposed to have some form of bridge Canopy Protection that had a blast shield come down the bridge’s cockpit window and then you’d be flying with sensors & remote cameras.Īgain on the bridge is supposed to be systems for extensive scanning, mapping, charting sensor suites as well as the pilot and co-pilots. The Ship is supposed to have a big focus towards mapping & charting courses.Ĭombat – The Ship is more defensive in nature, sounding like it’s robust and tanky BUT not designed to be a ship that wants to actively engage, large ships or wings of combat ships. There is a potential that the ship will eventually be entirely able to stay out in space potentially “forever” or at least until you need repairs, want to come home or if you need to stock up on food/ammo. We know that Power Plants and Batteries maybe able to help as alternatives to fuel use too. Self sustaining is a word that was commonly used to describe the Carrack and I would expect it is able to solve a lot of it’s fuel needs itself with in takes and potentially very efficient QDs. In Lore the Carrack was originally a military ship that’s now available on the civilian market. The Ship has a large range of facilities for the crew so that it can stay out and operate for potentially the longest time of any ship. The Anvil Carrack is meant to feature fuel reserves and facilities for long-duration flight, an advanced jump drive, and a dedicated computer core for jump charting operations & mapping sensors / scanner. The Carracks main role is that of exploration, pathfinding & expedition gameplay. The Carrack is in Active Development, with a team of 5 working on it full time in the UK Office. The Carrack is currently planned to be released & in game with the end of year 2019 patch and Alpha 3.8.
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